Dr Andrew Reid is a Lecturer in Games Production having joined 51短视频 in 2018. His research activity is focused on the design, production, and evaluation of 'applied games' with particular sectoral interests in the third-sector, education, public engagement, health and wellbeing, and heritage and culture. He is interested in collaborative and interdisciplinary practices to explore novel applications of game technologies to address social challenges.
Andrew achieved his undergraduate degree in Game Design and Production Management at 51短视频 (2015) and his PhD in Applied Game Design from Glasgow Caledonian University (2018).
Andrew is a Senior Fellow of the Higher Education Academy (2025), Member of the AHRC Peer Review College (2022-2026), and Member of the RSE Young Academy of Scotland (2024-2029).
Andrew delivers undergraduate and postgraduate teaching on modules centred in applied game development, game-based user research, and quality assurance practices.
Andrew established AberTesters, a student community of practice engaged in quality assurance and user research practices. Andrew facilitates testing opportunities for students with industry and academic partners: since its inception, the community has engaged over 150 students and tested various commercial and research-focused games.
Undergraduate Teaching
Postgraduate Teaching
Postgraduate Supervisions
Andrew's research has broadly explored the design, development, and evaluation of applied games across various contexts, such as heritage and culture, education, health and wellbeing, and within the third sector. Andrew emphasises a collaborative approach to applied game development, working alongside subject experts to produce authentic and impactful applied games.聽
Games and Youth Development
Andrew has collaborated with third sector organisations to explore the co-production of games to address social issues such as digital inclusion, health and wellbeing, and public engagement. He is interested in the way that games - and democratised game development processes - can address barriers and challenges that young people face, and create opportunities for those from marginalised and underrepresented backgrounds.
Example projects include:
Altruism in/of Games
Andrew is interested in conceptual and practice-based research opportunities to explore altruistic approaches and experiences in games. He is keen on pursuing opportunities to explore ways in which games can inspire player audiences to adopt altruistic behaviours to support third sector organisations, such as volunteering, fundraising, donating, and awareness-raising.
Example projects include:
, a curation of games developed by students in partnership with Children's Hospices Across Scotland (CHAS): one such project, Boccia Champions, was awarded a Bronze Award at the Serious Play Conference 2019.
Game Cultures and Game Analysis
Andrew has published in the broad spheres of game cultures and game analysis. More specifically, Andrew is interested in the overlap of fandoms between , and the for understanding collective memory and history education.
Memberships
Senior Fellow, Higher Education Academy (2025)
Member, RSE Young Academy of Scotland (2024-2029)
Member, AHRC Peer Review College (2022-2026)
External Examinations
Academy of Contemporary Music, BA (Hons) Games Development and Futures (2022-2025)
Technological University Dublin, BA (Hons) Game Design (2018-2022)
MCR Pathways Mentor
Andrew is a Mentor for MCR Pathways (2024-) and continue to support young people to experience quality of education outcomes, career opportuntiies and life chances.
STEM Ambassador
Andrew was a STEM Ambassador through STEMNET (2016-2023) and sought to offer insight and advice to young people who may wish to consider a career in the games industry, particularly to those from disadvantaged and marginalised backgrounds.